Here’s how you’ll access Google’s Stadia cloud gaming service

Here’s how you’ll access Google’s Stadia cloud gaming service

3:07pm, 19th March, 2019
isn’t launching a gaming console. The company is launching a service instead, . You’ll be able to run a game on a server and stream the video feed to your device. You won’t need to buy new hardware to access Stadia, but Stadia won’t be available on all devices from day one. “With Google, your games will be immediately discoverable by 2 billion people on a Chrome browser, Chromebook, Chromecast, Pixel device. And we have plans to support more browsers and platforms over time,” Google CEO Sundar Pichai said shortly after opening the conference. As you can see, the Chrome browser will be the main interface to access the service on a laptop or desktop computer. The company says that you’ll be able to play with your existing controller. So if you have a PlayStation 4, Xbox One or Nintendo Switch controller, that should work just fine. Google is also . As expected, if you’re using a Chromecast with your TV, you’ll be able to turn it into a Stadia machine. Only the supports Bluetooth, so let’s see if you’ll need a recent model to play with your existing controller. Google’s controller uses Wi-Fi so that should theoretically work with older Chromecast models. On mobile, it sounds like Google isn’t going to roll out its service to all Android devices from day one. Stadia could be limited to Pixel phones and tablets at first. But there’s no reason Google would not ship Stadia to all Android devices later. Interestingly, Google didn’t mention Apple devices at all. So if you have an iPhone or an iPad, don’t hold your breath. Apple doesn’t let third-party developers sell digital content in their apps without going through the App Store. This will create a challenge for Google. Stadia isn’t available just yet. It’ll launch later this year. As you can see, there are many outstanding questions after the conference. Google is entering a new industry and it’s going to take some time to figure out the business model and the distribution model.
Microsoft unveils Xbox All Access, a new hardware/software subscription plan with no upfront cost

Microsoft unveils Xbox All Access, a new hardware/software subscription plan with no upfront cost

12:40pm, 27th August, 2018
(Via Microsoft) Microsoft today unveiled a new Xbox subscription plan that lets gamers pay for a console and play games for a monthly price. Called , the two-year contract starts at $21.99 per month for a new Xbox One S, an subscription, and an Xbox . The monthly fee goes up to $34.99 per month for an Xbox One X. Customers can keep the hardware after the contract expires. The confirms earlier reports about Xbox All Access, which is only available at Microsoft Stores in the U.S. for a limited time. Microsoft said gamers can save more than $130 by signing up for the Xbox One S All Access plan, versus buying the console outright with the attached subscriptions. “This is one of the most value-driven ways to join the Xbox family we’ve ever offered,” Microsoft wrote in a blog post Monday. Offering an All Access-style subscription is a “potentially seismic disruption to the typical video game console’s sales model,” GeekWire contributor Thomas Wilde last week. “In a lot of ways, this is the natural evolution of the ‘games as service’ model that’s been driving a lot of the industry’s digital offerings for the last few years, and Microsoft has been transparent about its desire to ,” Wilde . All Access also gives gamers a chance to play Xbox without needing to drop hundreds of dollars at once on a console. In June, Microsoft that it is building a “game streaming network to unlock console-quality gaming on any device.” The company is also working on two new Xbox consoles, including a lower-cost option powered by Microsoft’s cloud streaming service.