is in the process of acquiring the studio behind one of the most popular cross-platform games out there, Rocket League. The studio behind Fortnite is buying for an undisclosed sum and bringing its 132 employees onboard. There doesn’t appear to be a ton changing at the San Diego game studio; Epic says the company will continue to support the game on all platforms. The real competitive advantage seems to rely on Rocket League coming to the Epic Games store in “late 2019” and ceasing new downloads on Valve’s Steam store at that time, though Epic specifically notes that users that have already downloaded the title on Steam will continue to have support. The whimsical title has been an unlikely smash success. Rocket League has more than 57 million players, the studio says. Epic owning two of the biggest cross-platform gaming titles is obviously a major boon to the company, and a sign that they’re committed to ensuring that the studio’s success continues long after Fortnite downloads diminish. This is one of their most important acquisitions to date and brings a cash cow exclusive to their games store, which is continuing to aggressively pursue exclusives as it tries to take down Valve, one of gaming’s biggest powerhouses.
There was a nice surprise morsel for those following Turtle Beach’s financial’s this week. In addition to a “record fourth quarter,” the headset maker announced that it fellow gaming peripheral company Roccat for $14.8 million in cash. Turtle Beach is best known for creating gaming headsets for a wide range of different consoles, PCs and mobile devices. Picking up Germany-based Roccat will help the San Diego company further expand into additional peripherals like mice and keyboard. Turtle Beach is also hoping it will help expand its primarily U.S. and Europe-based sales into Asia, where Roccat has already made a dent. In a press release tied to the news, Turtle Beach CEO Juergen Stark calls the deal, a key step in achieving our goal of building a $100 million PC gaming accessories business in the coming years.” The complimentary nature of the two companies’ product portfolios should certainly go a ways toward helping expand Turtle Beach’s brand. No word, however, on whether the company will continue to maintain the Roccat line in those markets where it’s already founds some traction. Certainly that would make a lot of sense in the short term. expects the deal to close in Q2.
The Daily Crunch is TechCrunch’s roundup of our biggest and most important stories. If you’d like to get this delivered to your inbox every day at around 9am Pacific, you can . 1. Less than a year after making a $3 billion investment into the future of virtual reality with the purchase of VR, Facebook CEO Mark Zuckerberg was considering another multi-billion-dollar bet by buying Unity, the popular game engine that’s used to build half of all gaming titles. At least, that’s the claim made in a new book, “The History of the Future,” by Blake Harris, which digs deep into the founding story of Oculus and the drama surrounding the acquisition, subsequent lawsuits and personal politics of founder Palmer Luckey. 2. Although the companies were relatively quiet about the deal, it could end up being pretty significant, showing both the market connections between China and Europe and the margin pressures that many smaller remittance companies are under in the wake of larger companies like Amazon building their own money-moving services. 3. We round up everything Nintendo announced yesterday, from Super Mario Maker 2 to the unexpected remake of Game Boy classic Link’s Awakening. 4. Dog mode is meant to accomplish two things: to keep dogs (or perhaps a hamster or cat) in a climate-controlled environment if left unattended in a vehicle, and to let passersby know their status. 5. Users of the dating app Coffee Meets Bagel woke up this morning to find an email in their inboxes warning that their account information had been stolen by a third-party who gained unauthorized access to the company’s systems. 6. Apple was forced to pull the iPhone 7 and iPhone 8 models from shelves in the country last month, after chipmaker Qualcomm posted security bonds to enforce a December court injunction. 7. Malt has created a marketplace for companies and engineers working as freelancers. There are currently 100,000 freelancers on the platform and 15,000 companies using Malt regularly.